Upper Deck Hopes To Win Kids Back To Collecting Cards In The Virtual World

Earlier this month, Upper Deck and Flying Lab Software launched the beta of UpperDeckU, a new kids world focused on sports and, specifically, sportscard collecting. It’s not the first step that Upper Deck is taking towards bringing today’s kids back to card collecting. Three years ago only 3% of boys were collecting cards. Upper Deck […]

Betawave Begins Trading With New Symbol

Betawave announced that, as of today, the ticker symbol for its common stock had changed from “GOFH” to “BWAV.” The move comes after a larger rebranding from GoFish to Betawave earlier this year. The company focuses on attention-based marketing, pulling together a network of youth-centric virtual worlds and online communities for content. It also recently […]

Sifaka World Hits 100k Registrations, Prepping Subscriptions

Sifaka World announced today that its wildlife-preservation-themed virtual world had reached over 100,000 signups in the time since its soft launch in December 2008. Based on its growth, the world is prepping to launch a subscription service in March, with a portion of the $4.99/month plan donating 10% to wildlife preservation and the $6.99/month plan […]

Shidonni Distributes On MrNussbaum.com

Shidonni has added MrNussbaum.com to its growing list of distributor sites. Like Primary Games, which Shidonni partnered with last month, MrNussbaum is focused on educational content and targets not only kids, but teachers, parents, and classes. Shidonni has also partnered with 8 other portals, but these two seem particularly helpful. Shidonni, which allows kids to draw their own virtual […]

3D Training, Learning, and Collaboration (3D TLC) Conference Program Announced

The following is a guest post from Tony O’Driscoll, Conference Chair for our upcoming 3D Training, Learning and Collaboration (3D TLC) Conference taking place April 20-21, 2009 in Washington, DC. For the last two months, I have had the unique opportunity to speak with over 100 pioneers who are working tirelessly to solve pressing enterprise […]

160-Person Second Life Event A Success For Trade Promotion Management Associates

Earlier this month the Grondstedt Group helped the Trade Promotion Management Associates hold a conference in Second Life. The half-day conference consisted of a series of 45-minute panel discussions and breaks for exhibits in Gronstedt Group’s beach-resort-themed environment. The event attracted 160 registered attendees from companies as diverse as manufacturing, retail, and industry analyst firms. […]

Jambool Bringing Virtual Currency Solution To Virtual Worlds

Jambool provides a virtual currency and virtual economy management platform for games and app developers. So far, it’s primarily been focused on social networks, recently launching a payment solution for Facebook. It’s looking to expand to a broader base, though. CEO Vikas Gupta was recently interviewed by our sister site Virtual Goods News. While he […]

IBM Saves $320,000 With Second Life Meeting

This past fall, the IBM Academy of Technology held two major events in Second Life. The first was a specific Virtual World Conference for over 200 members. Based on the success and the savings, the Academy also decided to host part of the general meeting for the Academy the next month. Chairman Emeritus Irving Wladawsky-Berger […]

Who’s New to Virtual Worlds – February 27, 2009, Wrap Up

The PlayStation 3 game Warhawk has opened a space in Home, and it’s getting good reactions from some gamers. The Mercyhurst College Institute for Intelligence Studies has a new exhibit on virtual worlds running in Just Leap In, though it looks like it’s temporarily down. Sifaka World has already with the  Cheetah ConservationFund to both share content and […]


MANA is the currency of the Metaverse, and it can be used to purchase goods and services in the Metaverse. It can also be traded on exchanges for other cryptocurrencies or fiat currencies. Metaverse is a virtual world that exists on the internet that can be used to create and explore different worlds or to […]